a blog about gamedev, technology, hot peppers and other stuff I care about

  • Automated Testing in Gamedev

    Automated Testing in Gamedev

    Most developers that have had some experience with programming business software are familiar with testing, especially unit testing. But that experience usually doesn’t transfer neatly into gamedev due to the fact that games are more about interaction between game elements rather than the behavior of a single element alone. Never the less, unit testing can…

  • Minimalistic Action RPG Prototype

    Minimalistic Action RPG Prototype

    I’m currently prototyping a minimalistic action rpg, trying to focus on item crafting (with a mod system similar to but simpler than Diablo 2, Path of Exile, Last Epoch) and some simplified action gameplay. The vision is to reduce the control the player has over the controlled characters to a minimum similar to an auto…